AETHER (Advanced Engine for Three-dimensional High-resolution Emission Rendering) is an open-source tool intended to provide the scientific community with an accurate, stable, and flexible environment for modeling the morphology of cometary emissions

It was developed using the Godot open-source game engine

Try AETHER (available soon)
Latest version: v0.98.0
Live Version
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Contribute to the development of AETHER
Dennis Gobbi’s master’s thesis is currently considered the official AETHER documentation. You can access it by clicking the button below